The Impact of different gamification types in the context of data literacy: An online experiment
Year of publication
2022
Authors
Legaki, Zampeta; Fernandez Galeote, Daniel; Hamari, Juho
Organizations and authors
Publication type
Publication format
Article
Parent publication type
Conference
Article type
Other article
Audience
ScientificPeer-reviewed
Peer-ReviewedMINEDU's publication type classification code
A4 Article in conference proceedingsPublication channel information
Journal
Parent publication name
Proceedings of the 6th International GamiFIN Conference 2022 (GamiFIN 2022)
Parent publication editors
Bujić, Mila;Koivisto, Jonna;Hamari, Juho
Conference
Publisher
Volume
3147
Pages
22-32
ISSN
Publication forum
Publication forum level
1
Open access
Open access in the publisher’s service
Yes
Open access of publication channel
Fully open publication channel
Self-archived
Yes
Other information
Fields of science
Computer and information sciences; Media and communications
Internationality of the publisher
International
Language
English
International co-publication
No
Co-publication with a company
No
The publication is included in the Ministry of Education and Culture’s Publication data collection
Yes