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The Impact of different gamification types in the context of data literacy: An online experiment

Year of publication

2022

Authors

Legaki, Zampeta; Fernandez Galeote, Daniel; Hamari, Juho

Organizations and authors

Tampere University

Fernandez Galeote Daniel Orcid -palvelun logo

Hamari Juho

Legaki Zampeta

Publication type

Publication format

Article

Parent publication type

Conference

Article type

Other article

Audience

Scientific

Peer-reviewed

Peer-Reviewed

MINEDU's publication type classification code

A4 Article in conference proceedings

Publication channel information

Parent publication editors

Bujić, Mila;Koivisto, Jonna;Hamari, Juho

Publisher

CEUR

Volume

3147

Pages

22-32

​Publication forum

53269

​Publication forum level

1

Open access

Open access in the publisher’s service

Yes

Open access of publication channel

Fully open publication channel

Self-archived

Yes

Other information

Fields of science

Computer and information sciences; Media and communications

Internationality of the publisher

International

Language

English

International co-publication

No

Co-publication with a company

No

The publication is included in the Ministry of Education and Culture’s Publication data collection

Yes