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When Gamification Spoils Your Learning:A Qualitative Case Study of Gamification Misuse in a Language-Learning App

Year of publication

2022

Authors

Hadi Mogavi, Reza; Guo, Bingcan; Zhang, Yuanhao; Haq, Ehsan Ul; Hui, Pan; Ma, Xiaojuan

Organizations and authors

Publication type

Publication format

Article

Parent publication type

Conference

Article type

Other article

Audience

Scientific

Peer-reviewed

Peer-Reviewed

MINEDU's publication type classification code

A4 Article in conference proceedings

Open access

Open access in the publisher’s service

No

Self-archived

No

Other information

Fields of science

Computer and information sciences

Keywords

[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]

Publication country

United States

Internationality of the publisher

International

Language

English

International co-publication

Yes

Co-publication with a company

No

DOI

10.1145/3491140.3528274

The publication is included in the Ministry of Education and Culture’s Publication data collection

Yes